Jonathan Rowe
Cited by
Cited by
Integrating learning, problem solving, and engagement in narrative-centered learning environments
JP Rowe, LR Shores, BW Mott, JC Lester
International Journal of Artificial Intelligence in Education 21 (1-2), 115-133, 2011
Problem solving and game-based learning: Effects of middle grade students' hypothesis testing strategies on learning outcomes
HA Spires, JP Rowe, BW Mott, JC Lester
Journal of Educational Computing Research 44 (4), 453-472, 2011
Story-based learning: The impact of narrative on learning experiences and outcomes
SW McQuiggan, JP Rowe, S Lee, JC Lester
Intelligent Tutoring Systems: 9th International Conference, ITS 2008 …, 2008
The agency effect: The impact of student agency on learning, emotions, and problem-solving behaviors in a game-based learning environment
M Taub, R Sawyer, A Smith, J Rowe, R Azevedo, J Lester
Computers & Education 147, 103781, 2020
Detecting and addressing frustration in a serious game for military training
JA DeFalco, JP Rowe, L Paquette, V Georgoulas-Sherry, K Brawner, ...
International Journal of Artificial Intelligence in Education 28, 152-193, 2018
When off-task is on-task: The affective role of off-task behavior in narrative-centered learning environments
J Sabourin, JP Rowe, BW Mott, JC Lester
Artificial Intelligence in Education: 15th International Conference, AIED …, 2011
Crystal island: A narrative-centered learning environment for eighth grade microbiology
J Rowe, B Mott, S McQuiggan, J Robison, S Lee, J Lester
workshop on intelligent educational games at the 14th international …, 2009
Off-Task Behavior in Narrative-Centered Learning Environments.
JP Rowe, SW McQuiggan, JL Robison, JC Lester
AIED, 99-106, 2009
Serious games get smart: Intelligent game-based learning environments
JC Lester, EY Ha, SY Lee, BW Mott, JP Rowe, JL Sabourin
AI Magazine 34 (4), 31-45, 2013
Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks.
W Min, BW Mott, JP Rowe, B Liu, JC Lester
IJCAI, 2590-2596, 2016
The effects of empathetic virtual characters on presence in narrative-centered learning environments
SW McQuiggan, JP Rowe, JC Lester
Proceedings of the SIGCHI conference on human factors in computing systems …, 2008
Modeling user knowledge with dynamic Bayesian networks in interactive narrative environments
J Rowe, J Lester
Proceedings of the AAAI conference on artificial intelligence and …, 2010
Improving student problem solving in narrative-centered learning environments: A modular reinforcement learning framework
JP Rowe, JC Lester
Artificial Intelligence in Education: 17th International Conference, AIED …, 2015
Deep learning-based goal recognition in open-ended digital games
W Min, E Ha, J Rowe, B Mott, J Lester
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
Using multi-channel data with multi-level modeling to assess in-game performance during gameplay with Crystal Island
M Taub, NV Mudrick, R Azevedo, GC Millar, J Rowe, J Lester
Computers in Human Behavior 76, 641-655, 2017
Enhancing student models in game-based learning with facial expression recognition
R Sawyer, A Smith, J Rowe, R Azevedo, J Lester
Proceedings of the 25th conference on user modeling, adaptation and …, 2017
Goal recognition with Markov logic networks for player-adaptive games
E Ha, J Rowe, B Mott, J Lester
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2011
DeepStealth: Game-Based Learning Stealth Assessment With Deep Neural Networks
W Min, MH Frankosky, BW Mott, JP Rowe, A Smith, E Wiebe, KE Boyer, ...
IEEE Transactions on Learning Technologies 13 (2), 312-325, 2019
Sensor-Free or Sensor-Full: A Comparison of Data Modalities in Multi-Channel Affect Detection.
L Paquette, J Rowe, R Baker, B Mott, J Lester, J DeFalco, K Brawner, ...
International Educational Data Mining Society, 2016
Interactive Narrative Personalization with Deep Reinforcement Learning.
P Wang, JP Rowe, W Min, BW Mott, JC Lester
IJCAI, 3852-3858, 2017
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