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Kyusik Chung
Kyusik Chung
Verified email at qti.qualcomm.com
Title
Cited by
Cited by
Year
Evolutionary approach to quantum and reversible circuits synthesis
M Lukac, M Perkowski, H Goi, M Pivtoraiko, CH Yu, K Chung, H Jeech, ...
Artificial Intelligence Review 20, 361-417, 2003
1232003
An SoC with 1.3 Gtexels/s 3-D graphics full pipeline for consumer applications
D Kim, K Chung, CH Yu, CH Kim, I Lee, J Bae, YJ Kim, JH Park, S Kim, ...
IEEE journal of solid-state circuits 41 (1), 71-84, 2005
642005
An energy-efficient mobile vertex processor with multithread expanded VLIW architecture and vertex caches
CH Yu, K Chung, D Kim, LS Kim
IEEE Journal of Solid-State Circuits 42 (10), 2257-2269, 2007
372007
A 120Mvertices/s multi-threaded VLIW vertex processor for mobile multimedia applications
CH Yu, K Chung, D Kim, LS Kim
2006 IEEE International Solid State Circuits Conference-Digest of Technical…, 2006
282006
A unified graphics and vision processor with a 0.89/spl mu/W/fps pose estimation engine for augmented reality
JS Yoon, JH Kim, HE Kim, WY Lee, SH Kim, K Chung, JS Park, LS Kim
IEEE Transactions on Very Large Scale Integration (VLSI) Systems 21 (2), 206-216, 2012
242012
A hardware-like high-level language based environment for 3D graphics architecture exploration
I Lee, JY Kim, YH Im, Y Choi, H Shin, C Han, D Kim, H Park, YI Seo, ...
2003 IEEE International Symposium on Circuits and Systems (ISCAS) 2, II-II, 2003
182003
A 186-Mvertices/s 161-mW floating-point vertex processor with optimized datapath and vertex caches
CH Yu, K Chung, D Kim, SH Kim, LS Kim
IEEE transactions on very large scale integration (VLSI) systems 17 (10…, 2009
172009
A 36fps SXGA 3D display processor with a programmable 3D graphics rendering engine
SH Kim, JS Yoon, CH Yu, D Kim, K Chung, HS Lim, HW Park, LS Kim
2007 IEEE International Solid-State Circuits Conference. Digest of Technical…, 2007
142007
A 116 fps/74 mW heterogeneous 3D-media processor for 3-D display applications
SH Kim, HY Kim, YJ Kim, K Chung, D Kim, LS Kim
IEEE Journal of solid-state circuits 45 (3), 652-667, 2010
132010
A graphics and vision unified processor with 0.89 W/fps pose estimation engine for augmented reality
JS Yoon, JH Kim, HE Kim, WY Lee, SH Kim, K Chung, JS Park, LS Kim
2010 IEEE International Solid-State Circuits Conference-(ISSCC), 336-337, 2010
132010
Shader-based tessellation to save memory bandwidth in a mobile multimedia processor
K Chung, CH Yu, D Kim, LS Kim
Computers & Graphics 33 (5), 625-637, 2009
132009
Tessellation-enabled shader for a bandwidth-limited 3D graphics engine
K Chung, CH Yu, D Kim, LS Kim
2008 IEEE Custom Integrated Circuits Conference, 367-370, 2008
112008
A 186mvertices/s 161mw floating-point vertex processor for mobile graphics systems
CH Yu, K Chung, D Kim, LS Kim
2007 IEEE Custom Integrated Circuits Conference, 579-582, 2007
102007
Bank-partition and multi-fetch scheme for floating-point special function units in multi-core systems
YJ Kim, K Chung, LS Kim, SM Park
2009 IEEE International Symposium on Circuits and Systems, 1803-1806, 2009
92009
Area-efficient special function unit for mobile vertex processors
K Chung, LS Kim
Electronics letters 45 (16), 826-827, 2009
82009
Vertex cache of programmable geometry processor for mobile multimedia application
K Chung, CH Yu, LS Kim
2006 IEEE International Symposium on Circuits and Systems (ISCAS), 4 pp., 2006
82006
Adaptive tessellation of pn triangle with modified bresenham algorithm
KS Chung
한국과학기술원, 2003
82003
A 36 fps SXGA 3-D display processor embedding a programmable 3-D graphics rendering engine
SH Kim, JS Yoon, CH Yu, D Kim, K Chung, HS Lim, YG Lee, HW Park, ...
IEEE journal of solid-state circuits 43 (5), 1247-1259, 2008
72008
A PN triangle generation unit for fast and simple tessellation hardware
K Chung, LS Kim
2003 IEEE International Symposium on Circuits and Systems (ISCAS) 2, II-II, 2003
72003
A 3-way SIMD engine for programmable triangle setup in embedded 3D graphics hardware
K Chung, D Kim, LS Kim
2005 IEEE International Symposium on Circuits and Systems (ISCAS), 4546-4549, 2005
62005
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Articles 1–20