Florian Richoux
Florian Richoux
Senior researcher, AIST
Verified email at - Homepage
Cited by
Cited by
A survey of real-time strategy game AI research and competition in StarCraft
S Ontanón, G Synnaeve, A Uriarte, F Richoux, D Churchill, M Preuss
IEEE Transactions on Computational Intelligence and AI in games 5 (4), 293-311, 2013
Torchcraft: a library for machine learning research on real-time strategy games
G Synnaeve, N Nardelli, A Auvolat, S Chintala, T Lacroix, Z Lin, F Richoux, ...
arXiv preprint arXiv:1611.00625, 2016
Large-scale parallelism for constraint-based local search: the costas array case study
Y Caniou, P Codognet, F Richoux, D Diaz, S Abreu
Constraints 20, 30-56, 2015
Prediction of parallel speed-ups for las vegas algorithms
C Truchet, F Richoux, P Codognet
2013 42nd International Conference on Parallel Processing, 160-169, 2013
Starcraft bots and competitions
D Churchill, M Preuss, F Richoux, G Synnaeve, A Uriarte, S Ontanón, ...
Encyclopedia of Computer Graphics and Games, 1742-1759, 2024
Comparing two deep learning sequence-based models for protein-protein interaction prediction
F Richoux, C Servantie, C Borès, S Téletchéa
arXiv preprint arXiv:1901.06268, 2019
RTS AI problems and techniques
S Ontanón, G Synnaeve, A Uriarte, F Richoux, D Churchill, M Preuss
Encyclopedia of Computer Graphics and Games, 1595-1605, 2024
Parallel local search for the costas array problem
D Diaz, F Richoux, Y Caniou, P Codognet, S Abreu
2012 ieee 26th international parallel and distributed processing symposium …, 2012
Walling in strategy games via constraint optimization
F Richoux, A Uriarte, S Ontanón
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
ghost: A Combinatorial Optimization Framework for Real-Time Problems
F Richoux, A Uriarte, JF Baffier
IEEE Transactions on Computational Intelligence and AI in games 8 (4), 377-388, 2016
Estimating parallel runtimes for randomized algorithms in constraint solving
C Truchet, A Arbelaez, F Richoux, P Codognet
Journal of Heuristics 22, 613-648, 2016
Constraint-based local search for the costas array problem
D Diaz, F Richoux, P Codognet, Y Caniou, S Abreu
International conference on learning and intelligent optimization, 378-383, 2012
Constrained optimization under uncertainty for decision-making problems: Application to Real-Time Strategy games
V Antuori, F Richoux
2019 IEEE Congress on Evolutionary Computation (CEC), 458-465, 2019
Performance analysis of parallel constraint-based local search
Y Caniou, D Diaz, F Richoux, P Codognet, S Abreu
ACM SIGPLAN Notices 47 (8), 337-338, 2012
On the computational complexity of monotone constraint satisfaction problems
M Hermann, F Richoux
International Workshop on Algorithms and Computation, 286-297, 2009
Resilient team formation with stabilisability of agent networks for task allocation
J Barambones, F Richoux, R Imbert, K Inoue
ACM Transactions on Autonomous and Adaptive Systems (TAAS) 15 (3), 1-24, 2021
Complexity of existential positive first-order logic
M Bodirsky, M Hermann, F Richoux
Journal of Logic and Computation 23 (4), 753-760, 2013
Learning qubo Models for Quantum Annealing: A Constraint-Based Approach
F Richoux, JF Baffier, P Codognet
International Conference on Computational Science, 153-167, 2023
Interpretable utility-based models applied to the fightingice platform
T Chen, F Richoux, JM Torres, K Inoue
2021 IEEE Conference on Games (CoG), 1-8, 2021
microPhantom: Playing microRTS under uncertainty and chaos
F Richoux
2020 IEEE Conference on Games (CoG), 670-677, 2020
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