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Kristina Nagel
Kristina Nagel
Other namesKristina Kölln
University of applied sciences Emden/Leer
Verified email at hs-emden-leer.de - Homepage
Title
Cited by
Cited by
Year
Exploring the context of use for voice user interfaces: Toward context‐dependent user experience quality testing
AM Klein, J Deutschländer, K Kölln, M Rauschenberger, MJ Escalona
Journal of Software: Evolution and Process 36 (7), e2618, 2024
132024
From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers
S Hallifax, M Altmeyer, K Kölln, M Rauschenberger, LE Nacke
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 748-768, 2023
132023
Maybe We Don’t Need a New Gamification Framework After All
K Kölln
Extended Abstracts of the 2022 Annual Symposium on Computer-Human …, 2022
102022
Design and Evaluation of Voice User Interfaces: What Should One Consider?
AM Klein, K Kölln, J Deutschländer, M Rauschenberger
International Conference on Human-Computer Interaction, 167-190, 2023
82023
Identifying User Experience Aspects for Voice User Interfaces with Intensive Users.
K Kölln, J Deutschländer, AM Klein, M Rauschenberger, D Winter
WEBIST, 385-393, 2022
72022
Categorizing UX aspects for voice user interfaces using the kano model
K Kölln, AM Klein, J Deutschländer, D Winter, M Rauschenberger
International Conference on Web Information Systems and Technologies, 209-228, 2022
62022
The use of gamification and virtual reality in higher education: A literature review.
K Nagel, M Rauschenberger
GamiFIN, 47-54, 2024
12024
Lehr-und LernOrte vernetzen (Zwischenergebnisse des Futur. A-Projekts)
T Potempa, I Stroucken, T Uelzen, I Johannsen, M Sandner, ...
Ostfalia Hochschule für angewandte Wissenschaften Braunschweig/Wolfenbüttel, 2023
2023
Analysis: Accessibility of VR Games Could Be Better
L Meiser, K Nagel, M Rauschenberger
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Articles 1–9