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Anggina Primanita
Anggina Primanita
Verified email at ilkom.unsri.ac.id
Title
Cited by
Cited by
Year
Content based image retrieval for multi-objects fruits recognition using k-means and k-nearest neighbor
M Fachrurrozi, A Fiqih, BR Saputra, R Algani, A Primanita
2017 International conference on data and software engineering (ICoDSE), 1-6, 2017
282017
Pathfinding car racing game using dynamic pathfinding algorithm and algorithm A
Y Sazaki, A Primanita, M Syahroyni
2017 3rd International Conference on Wireless and Telematics (ICWT), 164-169, 2017
182017
Modeling of mobile robot system with control strategy based on type-2 fuzzy logic
S Nurmaini, A Primanita
International Journal of Information and Communication Technology Research 2 (3), 2012
132012
Comparison of A* and Iterative Deepening A* algorithms for non-player character in Role Playing Game
A Primanita, R Effendi, W Hidayat
2017 International Conference On Electrical Engineering And Computer Science …, 2017
102017
Analyzing the improvement process of table tennis using the game refinement theory
L Jiangzhou, A Primanita, MNA Khalid, I Hiroyuki
Sriwijaya International Conference on Information Technology and Its …, 2020
92020
Application of the Steepest Ascent Hill Climbing Algorithm in the Preparation of the Crossword Puzzle Board
Y Sazaki, H Satria, A Primanita, R Apriliansyah
2018 4th International Conference on Wireless and Telematics (ICWT), 1-6, 2018
92018
A key factor to maintain engagement: Case study using ‘login system’
G Naying, A Primanita, MNA Khalid, I Hiroyuki
Sriwijaya International Conference on Information Technology and Its …, 2020
72020
Fuzzy Logic Implementation on Enemy Speed Control to Raise Player Engagement
AP Abdiansah, M Frendredi
Proceeding of The 1st International Conference on Computer Science and …, 2014
62014
Computing games: Bridging the gap between search and entertainment
A Primanita, MNA Khalid, H Iida
IEEE Access 9, 72087-72102, 2021
52021
A comparison application of the genetic and steepest ascent hill climbing algorithm in the preparation of the crossword puzzle board
Y Sazaki, A Primanita, H Satria, R Apriliansyah
2018 12th International Conference on Telecommunication Systems, Services …, 2018
52018
Pengelompokkan Performa Akademik Mahasiswa Berdasarkan Indeks Prestasi Menggunakan K-Means Clustering
RZ Alberto, WK Sari, A Primanita
KNTIA 4, 2017
52017
Pengenalan Wajah Menggunakan Principal Component Analysis Dan Self Organizing Maps
A Primanita, DR Anggraini
Seminar Nasional Tekhnologi Informasi Dan Komunikasi, 465-466, 2015
52015
Ascertaining the play outcome using the single conspiracy number in GoBang
Y An, A Primanita, MNA Khalid, H Iida
2020 IEEE Conference on Games (CoG), 658-661, 2020
42020
Nature of probability-based proof number search
A Primanita, I Hiroyuki
Sriwijaya International Conference on Information Technology and Its …, 2020
42020
Analisa Perbandingan Algoritma A* dan Dynamic Pathfinding Algorithm dengan Dynamic Pathfinding Algorithm untuk NPC pada Car Racing Game
Y Sazaki, H Satria, A Primanita, M Syahroyni
Jurnal Teknologi Informasi dan Ilmu Komputer 5 (1), 95, 2018
42018
Characterizing the nature of probability-based proof number search: A case study in the othello and connect four games
A Primanita, MNA Khalid, H Iida
Information 11 (5), 264, 2020
32020
Implementasi Jaringan Syaraf Tiruan Pada sistem Peringkasan Teks Otomatis Menggunakan Ekstraksi Ciri
MN Rachmatullah, A Primanita
Seminar Nasional Teknologi Informasi dan Komunikasi (SENTIKA), 0
2
Real-Time Occluded Face Identification Using Deep Learning
M Fachrurrozi, A Primanita, R Pakomgan, A Abdiansah
JURNAL TEKNIK INFORMATIKA 16 (1), 69-79, 2023
12023
Klasifikasi Gambar Bergerak Pada Pengenalan Wajah Menggunakan Metode Convolutional Neural Network (CNN)
A Zarkasi, MN Athalaza, HP Satria, A Primanita, S Sutarno, ...
JSI: Jurnal Sistem Informasi (E-Journal) 14 (2), 2022
12022
Computing games and its implication to measuring playing experience
A Primanita
Graduate School of Advanced Science and Technology, Japan Advanced Institute …, 2021
12021
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